![]() Red- full loot but watch the warning for zergs and large group of players as they will appear as giant red circles on your mapīlack zone- death. I can denounce and say it's brutal but not as brutal as people make it out to beĭo you die? Yes a lot but you can still make progress I played both solo and group and honestly the game is fun even with full loot death but the entire game is not full loot If you LOVE pvp AND/OR have a group of friends at all times, this is the game for you, its incredible at that, but if you want to just do some light pvp while you PVE and trade/market, it's not a great experience. The skewed risk/reward and the meta-game and tax system have crushed my dreams of being a trader in this game. ![]() Crafting is a joke for new players and is basically locked behind a cartel of veteran players who own the market and the stalls to make things. Also gathering for some reason advances at what feels like 1/100th the speed of combat skills. I wanted to be a crafter/gatherer, but after 4 days of gathering I made less than ONE DAY of yellow zone dungeon soloing. I tried ZvZ and I was thrown out of my zergs map and put into a QUEUE on the edge of a random map where I was ganked shortly after. Yes, it's my own fault when I die, and I should "git gud" but its just too much for me after a week of trying to move beyond yellow zones. Yellow zone is boring and you'll burn out after trying to find the 50th dungeon that isn't already raided. Red zone are unplayable because of the huge population of new players since coronavirus shutdowns, so don't even bother going there unless you have 10 backup sets and awesome pvp gear or a group. Even if you're in a big alliance with safe areas, chances are you will be ganked more often than not as soon as you step into the black zone, costing you a set that is worth a day or more of playtime. Yea sorry, I REALLY liked this game but its not fun at all for a newcomer.
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